Showing posts with label Editing. Show all posts
Showing posts with label Editing. Show all posts

Monday, January 24, 2022

How I Write a Chapter-by-Chapter Document


Hi everyone! As most of you probably know, I work as a freelance editor. One type of editing I do is content (or developmental) editing. It's an edit that focuses on what the story is, and how the story itself can be made stronger--this means focusing on things like worldbuilding, characters, plot, structure, theme, etc. (In contrast, a line edit focuses on the way the story is told on a line-by-line level.)

Any content edit will include what's called an editorial or critique letter, which is what it sounds like. It's a feedback letter explaining the strengths and weaknesses of the story with some ideas of how to improve it. I already did a post on how I, personally, approach critique letters

And today I wanted to talk about another document I started adding to my content edits a few years ago. I call it a "chapter-by-chapter document" (yeah, I know, really clever name 😉). See, after a couple of years of freelancing, I started to feel like, for a lot of stories, a critique letter wasn't deep enough or specific enough.

Monday, April 27, 2020

Breaking Writing Rules: "Never Edit During Your First Draft"




I recently had a follower ask me to what extent it was true that you shouldn't edit your first draft while writing it.

I almost started laughing out loud because I never follow this rule.

Which means, you don't have to either.

But first, let's talk about this rule.

What's the Rule?


Don't start editing until you have your first draft complete.


There is a very popular idea that you shouldn't edit your first draft while writing it. Instead, you should just focus on getting it all on paper, first. And then you can come back and start fixing things.

Why is this a rule?

Well, it's been so long since I followed it that I actually decided to take to the internet, look up articles and ask actual writers who follow it--because I couldn't quite remember all the reasons anymore. (Which might be hard for some to believe.)

Why is it a Rule?


"Rule" might be a bit of a strong word, but honestly, it is for any writing rule, so I'm using it.

As I revisited this rule, it seemed to revolve around the idea that after you've thrown everything on the paper, then you can have a clear concept of how to shape it. It's about getting your ideas down, first.

I could also see how it might be a waste of time for people to edit things they will be throwing out (I once felt this same way, and years ago, even blogged about it on here).

Some of the writers I talked to said that if they edit while writing, it pulls them out of the story, and they get focused on the fact the writing sucks. Some of them start second guessing themselves and get discouraged. Others find it easier to be creative if they just get the story down as fast as possible.

And it was also suggested that for beginners, it was a good rule to follow, because beginners are often just trying to finish a full draft, period. That makes sense to me.

I could also see how this approach could be great for some discovery writers--since they don't know the story, they need to "discover" it in the first draft.

That is all fine and well, and if it works best for you, awesome. There are professionals who like to use this same approach.

If it doesn't work for you, you're in luck. Because it doesn't really matter. . . .




Breaking the Rule


Back in college and for a couple of years after college, I largely followed this rule. At the time, it made sense to me and seemed to work.

Until I tried to write a novel.

People say first drafts always suck, but mine really sucked.

Most of this probably had to do with the fact that it was my first time actually trying to write a novel at all, and I still had a million things to learn.

But over the years, I have found that I work much better and tend to be much happier if I edit as I write.

I've talked about this before, but I prefer to write scene by scene, chronologically, generally speaking.

Even my "writing" approach is a little wonky, because I usually write in passes.

So first I might write mainly just the dialogue and literally put things in like "insert several lines of setting description," where I need it.

Then I might go through and write the viewpoint character's thoughts.

Then I might go through and write the blocking.

And on and on. Usually one of the last things I put in are the descriptions.

During this, I'm sort of going back and editing as I go. This helps me get the pacing and flow right.

But then I also edit the scene once it is complete.

It's like I start with scraps and vague pieces and slowly take passes over and over until everything becomes specific and precise.

Then I prefer to largely polish the scene and go on to the next one, where I start the process over again (beginning with brainstorming and organizing content).

Absolutely things will be cut, changed, or rewritten through the process, but even then, I find that this is how I produce my best work.

For me, I find if I just have largely crappy content, it's harder for me to come up with good ideas. But if I have a rather complete scene, I can build off that, sometimes in things as small as descriptions. I find I have more to play with to help me come up with future ideas. As Editor Lisa Cron says (that I very much agree with in my experience), "Specifics beget specifics."

If I don't take the time to get the details right, I have vague stuff, which leads to more vague stuff. Vagueness begets vagueness. And if everything works off cause and effect, then how do I know how everything is affected, if I'm not solidifying each scene?

But I think I should mention, that I also have a rough outline or idea for where the story is going before I write anything.

This is what seems to work best for me. But it took me years to figure that out! It could possibly take you years to figure out which method seems to work best for you.

I just find that if I write a bunch of crap, I also feel like crap. And produce more crap. 😅

So do you need to follow this rule?

Absolutely not. I don't follow it . . . like at all. I'm like clear on the opposite end of it.

It's probably just going to take experience to figure out how you like to work.

These days, before I even start a new chapter, I like to go back over what I've written so far again. It helps me with creating cohesion.

But here's the thing--I prefer to "front load" as much of the work as I reasonably can, which means doing lots of prep and editing as I go. Others prefer to "back load" the work--getting something on the page and then fixing it all afterward.

I'm sure a lot of people like to do some of both.

I know others prefer to only go back and fix a few things here and there that are bothering them, before pressing onward.

And I've heard of some writers scrapping everything that isn't working and going back to the starting. In fact, recently, I learned that Philip Pullman restarted His Dark Materials 15 times because he couldn't get the beginning to work right--this is actually what led to him coming up with the concept of daemons, which sounds pretty crazy when you think about it, since that ended up being one of the most important and most striking elements of the books. His protagonist didn't have anyone to talk with, and that was becoming a problem, so he gave her a daemon, which altered everything. If he had followed this rule, we'd probably have gotten a much different story.

So basically, if not editing during your first draft seems to be doing more damage, then please go back and edit! Consider this post as permission to do just that.




Monday, February 24, 2020

100+ Questions to Help Evaluate Your Story




Recently, I started putting together a list of questions for myself to consider when evaluating and editing manuscripts--just to get my brain juices flowing. It wasn't until I finished that I realized it might be beneficial for others too.

I'm sure there are topics and questions that I didn't include that are worth considering. And when I edit a manuscript, I focus more on tailoring what I talk about, to that specific manuscript. I also don't necessarily consider all these subject for every edit--again, it depends on the manuscript, the writer, and what kind of edit we decided on.

However, I think this list covers most of the major topics. If you don't understand what the questions are asking, or want to learn more about a topic, I have addressed all these things on my blog, so you can head over to the writing tip index and read until your heart is content (for convenience, I've also put a lot of these links in this article).

One thing: I haven't yet posted the Save the Cat! story structure (it is forthcoming), so in the structure sections, I have terminology that references that, which you won't yet find on here.

Again, keep in mind these are questions to help get me thinking and evaluating--not necessarily "test" questions that strictly tell me whether something is "good" or "bad."


Setting & Worldbuilding

(worth noting is that while a lot of the questions in this section work for any story, some are specific to speculative fiction, which is what I specialize in.)




Did I know where and when the scenes took place?

Was there variety in the setting? Too much repetition? Enough contrast?

Did it draw too much attention to itself at the wrong time? Or not enough at the right time?

Could I picture and experience it?

Did it make sense? In the world? And its purpose?

Would I want to go there? vs. Is it intriguing?

Did the world and societies make sense? Were they believable?

Did having other worlds or societies benefit the story (were they utilized in the plot, or could the story have easily taken place in our world or day)?

Were there parts of the world or society that we really should have seen and experienced that we didn't? Did we experience them enough?

Are there societal conflicts?

Do we get a sense of history about the setting and world? An immediate future?

Did the magic and world follow its own rules?

Was the magic soft or hard or in between? Was it used and addressed appropriately in the story?

Did the world or magic bring in something we haven’t seen before? Or give us a new spin on something familiar? Was it cliché?

Does it connect into something the readers somewhat understand, so that it appeals to wonder more powerfully?

If it is soft magic, does it cause problems for the characters?

If it’s hard magic, does it help solve problems?

Are the costs and limitations of the magic utilized and explored? When appropriate, do we understand its boundaries?

Is the magic utilized in the plot and conflicts?

Monday, September 23, 2019

7 Tricks to Refresh a Scene You've Edited 68345.27 Times 🤪



You know how when you go to Japanese restaurants, they always give you ginger to help clear your palate? I wish something like that existed for when you are editing something you've already edited 50 times.

It would make the life of a writer so much easier.

Luckily, there are a few tricks that can help fool your mind, at least to some degree.

1. Take a Break


Probably the most obvious and most common advice is to step way from the scene, or project, long enough for your eyes to go "cold," as they say. In some cases, it may be helpful to take a break from all forms of creative writing. For some, two days may be enough. Others might need a month, or longer.

While that is probably the most helpful approach, it's not always realistic. It's time consuming (obviously), and if you are on a deadline, it might not be an option. So let's talk about some other ways.


2. Change the Font

If you change the font of what you are editing, it can sometimes fool your mind enough into thinking the scene or project is "fresher." It's not as effective as taking a break, but it can still be pretty darn effective.


3. Change Position or Setting

Similarly, if you tend to write in the same area(s), try going to a place you usually don't write. Can you go outside? In a fancy room? In a closet? To a cafe?

Or maybe it would be helpful to change your position. Instead of sitting up, try lounging in bed, or perhaps standing.


4. Print off on Paper

I've often found that printing off an overworked scene can help give me a fresh perspective. I might edit the writing right on the page.


5. Read Aloud


Reading aloud actually uses a different part of the brain than reading silently. This is why some kids are great at reading on their own, but struggle to read when called on in class.

As a bonus, reading aloud can also help you find typos, awkward phrases, or poor dialogue.


6. Read Aloud to Someone Else


From my experience, reading aloud to someone else can sometimes double that effect.


7. Trust the Process

In a show I like to watch sometimes called "The Profit," businessman Marcus Lemonis goes in to failing businesses and helps them succeed. On occasion, he tells people to "trust the process."  Meaning, rather than trying to trust him, other people, or maybe even themselves, they should trust the process of becoming a better business.

A few months ago, an ad came up on my Facebook, where best-selling author Dan Brown (The Da Vinci Code) said something similar. He said there will be days when you feel like you can't write, days where it feels impossible and you don't have it in you. That, he said, is when you trust the process.

You trust the process of writing a story, scene, or whatever, regardless of how you feel.

If you've been writing long enough, you should be somewhat familiar with the process, or even, your own personal process.

So maybe you feel like your brain is going to fall out if you have to edit this scene one more time--trust the process. Trust the technique and steps needed to write a good one, and follow it through.

(Maybe the last one isn't technically a "refresh," but it can be, and it can be helpful.)



Monday, May 20, 2019

Making Your Manuscript Reader-friendly




Have you ever used a computer program that wasn't user-friendly? It's kind of the worst. I remember a particular one that me and my sibling spent over an hour trying to figure out how to use. It was not user-friendly. At all.

Unfortunately, the same thing can happen when writing a novel.

I've heard these wise words in the industry, but I'm not sure on their source.

Writing is telling yourself the story. Editing is telling the reader the story.

While I think there are some exceptions (like with all maxims) (sometimes I'm still telling myself the story when editing), I think this thought process holds a lot of truth.

As writers, for the first part of the process, we are trying to figure out the story, and we are telling it to ourselves. We want to put down what's in our heads.

But literature is a collaboration. It's not just about what the writer writes. It's also about the meanings, experiences, and conclusions the reader has. Together, through the text, we create the story.

(Okay, maybe some writers, who only write for themselves, don't need to worry about that. But most of us do.)

Just as programs largely need to be user-friendly to be successful, so do stories.

If the reader can't understand, appreciate, or enjoy the story, the collaboration part of the narrative is failing.

But this is easier said than done, and sometimes tricky to spot and fix.

So here are some things to consider.

(Also, I typically wouldn't recommend you stress about this too early in the book-writing process. If you are still "telling the story to yourself" and this stresses you out, leave it for a later edit.)


The Reader Doesn't Need to Know as Much as the Writer




During the writing process, we have to brainstorm and figure out a lot of things that the reader neither needs to know nor cares about.

We may come up with elaborate, important backstories for characters that may never be published, in order to understand the person, their motives, and what kind of subtext they bring to their scenes. We may spend hours researching information to find out if a certain situation and outcome is plausible, and we might write why in the draft. We might throw up an info-dump right in the middle of a chapter when we are explaining the story to ourselves. We might include flashbacks that feel vital, but in the grand scheme of things, can actually be axed.

Almost always, we probably love our characters, world, and plot more than the readers do. (I said "almost.") And often if we include everything we know about them and the world and the story, it'll be boring. Have you guys read Lord of the Rings? Wonderful story. How many of you read the entire prologue the first time? Probably almost no one. Why? Because it's a 15-page info-dump explaining Hobbits to the audience. The average reader doesn't care about all that. They might care about it after they are familiar with the story, but that's not the first thing they want to read.

When inviting the audience into our fictive world to meet our characters, often less is more. We want them to want more information--which means not flooding them with unnecessary details. So cut what they don't need to know.


The Reader Needs to Know More than The Writer




On the flip side, in a strange way, the reader needs to know more than the writer. Maybe I write a scene where the characters' motivations are clear as day to me, the writer, because of all of the foreshadowing and subtext I've put in, so I feel like I don't need to explain it in the text itself. I don't need to "know" that information by writing it down.

But it's not clear to the reader. Why did so-and-so do such and such? How did Jane know that Matthew was the killer?

To be honest, most people who haven't studied literature at a college level haven't been taught how to read carefully, and how to accurately read into a text. That's fine. But that means that you might need to provide more information and guidance than you thought you needed when telling the story to yourself.

Other times, the readers may have different, inaccurate (but merited) interpretations of what's happening, so they need more information to come to the right conclusion. For example, I once worked on a story where I was convinced that one of the antagonistic characters was a werewolf. Baffled, the writer asked me why. After pointing out all the evidence, he realized he needed to change some of the story so that it wasn't misleading. (In some stories, it would have been fine to be ambiguous, but not in this one.) This is often where beta-readers are helpful.

Reader: But why is the Dark Lord doing that?
Writer: BECAUSE HE'S THE DARK LORD!!!11
Reader: ????

So add more information when the reader needs it. What's obvious to you, is not always obvious to them.


FOCUS the Story



I'm going to be a bad person and tell you guys right now that I hate the movie Secret Life of Pets. Why? Because there is no focus! Or at least, very little. It's just things happening, that sort of follow the Freytag Pyramid, but nothing is fully weaved in or connected or truly realized. Unlike most blockbuster children movies, it lacks focus. (BTW, just because it lacks focus doesn't mean you aren't allowed to like it. I don't like it, because of that, but Heaven knows I love and forgive a lot of other stories that are lacking).

During the writing process, you were probably figuring out the story. You may not quite know how to focus the story--or what the focus even is. Maybe you had a bunch of good ideas and cool subplots and even character arcs and fun scenes . . . but there is just too much or it doesn't seem to fit together cohesively.

Readers prefer focus and cohesion. Sure, there are some rare stories that can break this, but very few. If the story lacks focus, the audience may be wondering: What the heck is this book about? Which parts are important? What do I need to remember for later? Where is this going?

There are two (as far as I know) ways to better focus the story.

1. Focus on the main plot lines


In most successful stories, there is an inner journey and an outer journey for the protagonist. Those are the most important story lines, usually. Other than that, there may be a tertiary plot line--often a relationship, but it could be something else. In any case, figure out the main plot lines of your story. If something doesn't fit into one of those, like say that whole chapter you have about your protagonist hanging out at Uncle Mike's for the summer, then it may need to be cut.

2. Focus on the theme topic


A lot of stories that seem to have a lot of characters, events happening, and sometimes seemingly unrelated events, actually have focus because they focus on the theme topic. In Hamilton, almost every "character story" explored relates back to the theme topic of legacy: Hamilton, Burr, Eliza, Angelica, Washington, Lafayette, Hercules--and provides different manifestations and views of it. (Les Mis does the exact same thing, with the theme topics of mercy and justice.)

The theme statement is the takeaway value, the point of the story. The theme topic is the subject we are exploring. So, for Les Mis, the theme statement is that "mercy is more powerful than justice." But the topics are mercy and justice themselves.

(Secret Life of Pets has no clear theme, which is why I didn't like it. Compare it to Finding Dory, Wreck-it Ralph, Frozen, or Moana, and it's clear that Disney understands how theme focuses story.)

Which parts of your manuscript connect to the theme topic? The theme topic should be explored, tested, questioned through the course of the story. You may need to cut or repurpose parts that don't relate to the theme.

Bring clarity to the story by strengthening focus.


The Reader has Less Patience than the Author



For the reader, an ideal story keeps them looking forward; it keeps them wanting to turn pages. As writers, like I said before, we tend to already be more interested in the world and characters than the audience is. We might have fun ways we want to introduce each character, great dialogue exchanges, interesting facts about the setting, and yet including all that might kill the pacing.

Remember, as writers, we are already way invested and interested in the story--we've spent so much time working on it! But the reader isn't. He or she needs to get invested quick. And when reading, they don't want to feel like they have to be patient. They just want to read and enjoy the story. The words "be patient" shouldn't even have to enter their thought process.

There is a reason they picked up your book. What did they come for? Make sure you are delivering on that. If you can't deliver on it right away, you may need to add a prologue to promise it will be there soon.

Work toward main points and significant parts (or in some cases, the most entertaining parts) and don't dilly-dally too much. (Focusing the story will help with this).

It's worth remembering that sometimes the point of the writing isn't to give an exact rendition of what is happening and what the characters are experiencing, but rather to give the notion or impression of it. If your protagonist is bored for a full week, the audience only wants a quick impression of the boredom--enough to get the point--not an accurate, full rendition of it.


Connect and Simplify Complicated Concepts



By the time you've finished telling the story to yourself, you probably have a lot of concepts going on. (Or if you are like me, may be bordering on a "kitchen sink" story.) Remember, it's easier for the audience to learn something new and/or recall what they've already learned when it's connected to something.

If you've introduced too many new ideas and concepts, you may need to connect them. It's hard to remember a bunch of random numbers. But it's easier to remember them if they connect in some way (2, 4, 8, 16).

Brandon Sanderson touches on this idea when talking about magic systems. He says instead of adding and adding and adding new things, it's usually more effective to connect, deepen, and build on what's already there. If you can connect complicated concepts, the story will be more reader-friendly.

Likewise, you may need to simplify some concepts . . . or at least the delivery of them. (Remember, the audience doesn't need to know as much as the writer.) Make it look easier than it is. I mean, it's really easy to use Netflix, but I'm sure the backend is not that simple! It's easy for me to use my computer, but if I tried to build one, I'd be clueless.

Remember what da Vinci said: "Simplicity is the ultimate sophistication."

Just because something comes across as simple doesn't necessarily mean it's not deep or complex--it's just not confusing.

And when it comes to making a manuscript reader-friendly, we usually don't want to be confusing.

Monday, March 4, 2019

How I Write an Editorial Letter or Critique Letter



Hey friends!

As a lot of you know, I work as a freelance editor and part of the job is writing editorial letters or critique letters. This may not be included in all types of editing (such as copyediting), but it plays an important role with content or developmental or substantive edits or manuscript evaluations (depending on the definition of each of those, because you will find variations within the industry). If you don't know what any of those edits are, relax. The letter is essentially what it sounds like, a document full of feedback from the editor.

There are a lot of editors in the world and each one likely has his or her own approach to editing. Today I want to share mine.

I always do an editorial letter for a developmental/content edit (which is about what the story is) and I often do one for a line edit (which is how the story is told). So let's get started.

First, when reading through the manuscript, I keep another document open to take notes on anything that I suspect might need to be in the editorial letter. Depending on how deep of an edit and what kind of edit the author wants, I may also be putting in comments on the actual manuscript for specific parts of the story. I watch for repeating problems (and often, repeating strengths).

My advice: If you're an editor, make sure you are paying attention to the writer's strengths in addition to weaknesses.

Some people have the school of thought that the only helpful feedback is negative feedback, but offering only negative feedback gives the writer a skewed perspective of their work. It can be just as helpful for the writer to know what is working, as it is to know what isn't.



With that said, there are a few occasions where I might give only negative feedback--such as a piece that has already been edited multiple times and is already at a professional level and just needs some tightening up, or if the writer requests I only give negative feedback.

Once I've finished reading through the manuscript and taken notes, I sometimes go back and look at the (email) conversation I had with the writer about what they wanted. For example, if one writer told me they were worried they had problems with info-dumps, I would double-check to make sure I took notes on that. At this point, I may email the writer and ask any follow-up questions I have.

Now it's time for the letter.

Some editors believe in being brutal in their honesty.

I don't.

It's not that I'm sugar-coating, it's that I don't believe being "brutally honest" is the most accurate or helpful form of communication. True, refined communication comes from being honest and clear without becoming antagonistic. After all, as the editor, I'm on the writer's side. I'm helping them.

So I like to address the positives and negatives as clearly as possible.




Depending on how long and comprehensive the letter is, it can be rather overwhelming to the writer initially. This is because I'm speaking to an entire manuscript in one document. Some writers may want to read through it bits at a time.

The shortest critique letter I've done for a novel was 4.2k words. Most I've done are between 8k and 11k. I have done some that were over 17k. (It's worth noting, though, that I usually give a lot more, thorough feedback than most editors. I've heard of some editors who write letters that are under 1k, as a brief guide to everything they said in the manuscript. I just prefer to use however many words I need to make my points--I don't worry about a limit, unless the writer specifies one. I simply strive to be as comprehensive as the story needs.)

Every letter I write is written to that specific writer. I don't use generic paragraphs that I copy and paste into the document. I might have similar passages or similar greetings that I've tweaked here and there, but overall I'm writing fresh.

Now, it's important to know that this doesn't mean that editors who copy and paste paragraphs in are bad. They might be explaining the exact same thing to multiple writers. The reason I don't need to do this, is because if I need to explain something generally, I usually have an article on my site I can send them to. This means I can use those for reference and then maybe in the letter talk about how that article applies specifically to their story.

In the letter, I almost always make sure I address these elements: setting, character, plot, theme, and structure. Other subjects may include subtext, context, audience experience and appeal, relationships, narrative pacing, or any other "big picture" element that needs to be addressed.

(If this is a letter for a line edit, the topics will be a little different. I may address elements like description, dialogue, blocking, and style.)




In the letter, I typically like to separate the "strengths" from the "concerns"--mainly because this was how I was taught, and I think it's easier on the writer, because they know what to expect. Sometimes if the feedback in a category is short, or I simply find it easier to talk about everything at once, I will combine the strengths and concerns.

Worth noting is that the concerns almost always take up more space than the strengths because they naturally require more explanation.

Now, here is a short sample letter (remember how I said these can go up to 11k words or more? Yeah, I'm not going to post a full sample in here because of that). It's a conglomerate of paragraphs I've written that I tweaked or repurposed into a sample letter. The sample is a bit more simplistic and general, but hopefully it will give you an idea of how this goes.

Sample Editorial Letter or Critique Letter


Betty,

Thanks for choosing me to do a content and line edit on your manuscript! I really enjoyed the story.


Setting & Worldbuilding:


Strengths

This was great overall. One of the things I noticed in particular is that you did a really good job of balancing the feelings of wonder and wish-fulfillment (which are important in most fantasy stories), with the feelings of horror and darkness, which makes each one feel more powerful because of the contrast. Like probably most people, I’ve heard of amulets before, but this was hands down the best I’ve ever seen anyone do with the concept. During the trip to the enchanted forest, you really captured the wonder and awe of that landscape. 

You brought a sense of history and culture to both our world and the fantasy world, and you did all that without info-dumps.

I also really appreciated that you found ways in the plot to allow the protagonist to experience different “set pieces” and worldbuilding elements, like having him go to the satyrs' temple, so that as a reader, I could know and experience what that was like. . . .  


Concerns

While I loved the setting overall, I had a lot of questions come up about how the societies and magic system worked. I was expecting to get more information on that by the end of the story, and I never did. This left me wanting. It also made me wonder if everything had been thought through. The opening illustrated how important the Amulet of Darkness was, and I felt like I was promised it would play a key role, and that we would learn more about its costly magic. At the end of the story, I was still left wondering what its point was. I worry that was thrown in as a hook, and then just became an empty promise.

Given the worldbuilding info I did get, it didn't make sense to me why the temple was essentially abandoned. The characters' respect for spirituality made me think the place would have been popular and well taken care of.

In some sections, I wasn't able to picture the setting accurately. I wasn't clear exactly how Stella's mansion looked, and I felt like the lack of description was a missed opportunity. . . .



Characters:


Strengths

I love your characters, and I think characters are one of your strengths. 

The key characters felt round and complex, and I sympathized with the protagonist. He was likable and I was definitely rooting for him. He had moments of strength and moments of vulnerability.  His backstory was really intriguing and helped me understand his wants and motives.

Throughout the novel, I got a good sense of the characters, even the side characters. The details and the information you told about them were choice and specific. You took time to individualize them and really consider how they would view the world.

You also did a good job of considering the sorts of relationships these characters have, and then conveyed that well. 

[Sometimes I'll go through and talk specifically about which characters I thought were strongest and why]


Concerns

Even though I enjoyed aspects of the characters and appreciated how you took time to individualize them, I had a problem with a few.

While I thought some of the aspects of Joseph were cool and interesting, other parts were lacking. Even though he was technically the main character, he didn’t really seem to function as a main character, more of just a viewpoint character. It felt like Marcus was really the main character to me. So Joseph is going to need some work to take this book to the next level.

I also wanted a stronger, more defined character arc from him. This may be a helpful resource to look at: https://www.septembercfawkes.com/2022/05/the-4-basic-types-of-character-arcs.html

I felt like Tyler acted younger than his age throughout the novel. I know it would require some reworking, but I’m actually wondering if he should be aged down.

Melanie felt like a caricature to me rather than a character. Caricatures are actually okay if you are writing a sort of “unreality” story, where the story has its own boundaries and realms of what is acceptable reality (think Series of Unfortunate Events or Matilda). But the thing is, Melanie was too exaggerated in comparison to the rest of the cast, and it didn't fit the tone of the story. Maybe look at making her feel a bit more human—in fact, playing with that contrast might actually make her more interesting to work with. . . .


Plot:


Strengths

I really feel like the strongest part of the plot of this book, is the beginning. Everything in the beginning felt so on point, which I was impressed with because for most writers the beginning is usually the most difficult part to write. I liked how I was introduced to all the characters and I cared about them. I got a good sense of Joseph’s typical day-to-day life, the difficulties he was dealing with, which prepared me for the big change that came with the inciting incident. 

The beginning of the story had all the most important plot elements: a clear goal, with a powerful antagonistic force, interesting conflict, and significant consequences. The text did a great job of conveying the stakes early, which really hooked me. I got a sense of the direction of the story, and I was able to measure progress and setbacks. . . .


Concerns

As we got into the middle of the story, I felt like the plot started to disappear. Joseph seemed to lose sight of his goal, and I felt like I was just watching random bad things happen to him. Without a clear goal, it was hard for me to anticipate where the story was going, which made it harder to stay invested in it. There wasn't a strong antagonistic force present in the middle either. Nor was Joseph making any plans to get anywhere. I noticed a lot of the costs he experienced were just random bad luck. It's usually more effective if the costs come out of the conflicts. You might want to check out this article (and the series of posts it's a part of) for some help: https://www.septembercfawkes.com/2022/07/the-secondary-principles-of-plot.html

If we can bring Joseph's goal back to the forefront, or give him a new goal, I think it will really help tighten up the plot through the middle. Once we have a goal, we can think about what sorts of antagonistic forces would oppose that. Here are some suggestions you may want to consider. . . .


Structure:


Strengths

As I mentioned above, the beginning was working really well. The story opened with a hook, established a sense of normalcy, and then disrupted it with the inciting incident. It built from there and led us right into the major turning point of Act I--Joseph accepting Sarah's challenge.

We seemed to hit all the right beats for the first quarter, and the text had the proper elements in the proper places.

I saw how the overall story fit into basic story structure. And we hit a key turn right in the middle--the midpoint. . . .


Concerns

I felt like the middle of the story was lacking strong structure, which made the overall pacing start to drag. I noticed the scenes were no longer following proper scene structure, which weakened the story.

Just as the overall story should follow basic structure, so should most individual scenes. The difference is that the climax (turning point) of a scene will be smaller than that of the whole story. For more explanation on this, check out this article: https://www.septembercfawkes.com/2019/11/scene-vs-sequence-vs-act.html

Another popular approach to scene structure is Swain's approach, which can be overlayed over basic structure. You may want to check it out and see if you prefer that approach: https://www.septembercfawkes.com/2021/09/scene-structure-according-to-dwight-v.html 

The denouement felt too quick. The battle felt like it suddenly ended, and then we were suddenly repairing things. As a reader, I felt like I needed a smoother transition. Even though I talked a lot about cutting elsewhere, the denouement is where I think you could add more words.

Usually the denouement takes time to validate changes that happened over the course of the story. The love interests get married. We see proof the world is better now that the villain has been vanquished. The hero gets to live in peace. That sort of thing.

I also felt like the epilogue didn’t contribute much to the story. . . .



Dialogue:

You have a gift (whether natural or obtained) for writing conversations. I felt like almost every conversation I read had what I call “dialogue circuitry”—where the characters’ lines are building off each other’s, instead of simply responding and reacting to each other. I marked some of these, but there were so many great instances that I stopped. There was some really clever dialogue.



Context and Subtext:

Once Joseph was beginning his werewolf transformation, I was feeling more and more of a need for more context and that need continued throughout the rest of the book. This is a fairly common problem and can stem from a few different things, such as trying to follow the “show, don’t tell” rule too religiously, trying to create tension, or trying to turn context into subtext. 

Context is different than subtext. Context is the information the audience needs in order to follow and understand the story. For example, I didn’t know enough about Clans Werewolves to understand why it was a bad thing if Joseph turned into that kind. I marked spots that I didn’t have enough info or understanding. A lack of context leads to the story and its elements feeling vague. Vagueness is a problem because when the story is vague, the audience doesn’t feel tension. It might sound like it should be the opposite—by withholding information, we make the audience want to keep reading it to get it (which relates more to subtext)—but if the audience doesn’t have enough context, they can’t follow and understand the story well enough to get invested in what's happening. 

Rather than rewriting and re-explaining everything I mean, I have some articles that will explain this all in more depth that would probably be worth studying to get what I’m saying:


I hope you now have a lot of ideas of how to take this story and your writing to the next level. If I missed anything you would like me to address or if you have questions, please feel free to email me.

September

***


I have not always categorized my feedback with headings, but it's something I've started doing more often because it's easier for the writer to navigate. It's not unusual for me to use bullet points in feedback, especially when I have multiple "little" things.

But I love editing writers' novels! 

Hope this post has been helpful to you in some way.

You can also learn more about my editing approaches at FawkesEditing.com

Monday, June 18, 2018

8 Common Pacing Problems




"Pacing" refers  to how fast or slow a scene, chapter, or overall novel is relayed to the audience. It essentially refers to the speed of the story. Some stories have more of a leisurely pace. Others may be fast-paced. In most stories, you will have slower paced scenes and faster paced scenes. When to use what depends on the story you are telling, but one thing is clear, pacing can have problems just like any other writing element.

When I started working in this industry, I figured that problems with pacing mainly related to how many words were being used to convey something--too much or too little. And surely (I thought) fixing slow pacing meant we should always "cut to the chase" (as they would say when making movies in Hollywood), or if it was too fast, we needed to add words to slow it down, but I soon learned that pacing has a lot more layers to it than that, and while that's not always a wrong way to deal with pacing . . . it's more of a beginner's way.

And even then, it sometimes doesn't fix the problem.

Sometimes the problem with pacing is that it's too "fast," but almost always, I've found for the majority of writers, the problem is that it's too "slow." (Why are these terms in quotes? Because they may not necessarily deal with strictly adding or cutting words to change reading speeds.)

But here are some of the reoccurring problems I've discovered and how to fix them.


Problem 1: Not Enough Potential Conflicts To Feed Enough Tension

Pacing actually has a lot to do with tension. And tension and conflict are two different things. However, they work together, because tension is the anticipation or potential for conflict to happen. Conflict is the actual problem happening.

Dealing with one conflict (or potential conflict) at a time is rarely enough to hold the audience through a whole story. Sure, in some scenes, there may be one overarching conflict, but there should be multiple types of conflict--however small, however subtle--in each scene. It might be the viewpoint character having an inner conflict about how to deal with the overarching conflict. It might be the protagonist and his best friend having some tension between them--a disagreement that wants to surface. It might the heroine worrying she won't get through the desert without dying from dehydration, while the main conflict is trying to rescue her sister from some outlaws. But in a scene, there should almost always be multiple potential conflicts in order to create tension (which is the anticipation of conflict).

Sometimes you can have multiple important conflicts at once. Other times you only need small, tiny micro-tensions.

But because tension is often so important to pacing, you need enough of it to pull it tight. Lack of potential conflicts and tension often mean the pacing feels too slow and boring. So brainstorm how to add more, even if they are subtle.

Note: In some cases, rather than adding tension, you can add intrigue, or something intellectually stimulating, or make wonderful promises to the reader, or appeal to particular emotions more powerfully, but usually you should still have potential for more than one conflict.

Problem 2: No Hooks

Someday I'm going to do a post just on hooks, but today is not yet that day. Hooks can relate a lot to tension and even everything in that "Note" above. They can often relate to how those potentials are actually written or addressed on the page. It's sort of what I talk about in this post "Mastering Stylistic Tension"

Often (not always) hooks work by giving the audience something to dread or hope for. They may offer promises (at the line level). Like the note above, they may be intriguing and intellectually stimulating. They may promise if the reader keeps reading, they'll experience a particular emotion.

Sometimes the writer has the right concepts and content for the scene, but there aren't any lines that are actually written in a hooking way. Work on mastering hooks to keep the pacing tight.

Problem 3: No Subtext

I was once editing a manuscript that had all the right beats and emotional draws and even the plotting was turning out to be pretty good. But it felt slow and boring. As I paid attention, I discovered it was because it had next to no subtext, and therefore, as a reader, I wasn't intellectually invested in understanding and figuring out the text, and though the emotion was on the page, I didn't feel it because it was so direct.

In this case, subtext needs to be understood, mastered, and added. You can study all about subtext and how to write it here.

Problem 4: Showing AND Telling

Another problem happens when the writer explains everything and doesn't trust the audience to "get it." They might "show" something and then write sentences or paragraphs "telling" the audience what they already put together. They don't need the author to spell out that Suzy loves Donald--they saw their interactions, and it was clear that Suzy loves Donald, so to repeat that with a long explanation slows the pacing down. If you are going to tell about it after showing it, the telling needs to add new information and value and meaning, not just restate what the audience already knows.

You can learn more about showing and telling in this post: Breaking Writing Rules Right: "Show, don't Tell."

Problem 5:  The Audience comes to the Right (Obvious) Conclusion Long Before the Characters

This is not to be confused with suspense, where the audience knows both what the protagonist and antagonist plan to do and are anticipating, sitting on the edge of their seat, wondering how that's going to play out.

This is often a problem of using a common, overused trope without changing it in any way. One of the most common ones is the "prophecy" story line, where the protagonist discovers there is a prophecy about him defeating the antagonist, but even though the audience has seen this story line a dozen times, the author still writes it as if it were the first. They might make the prophecy a main focus in the plot, then drag it out so that the protagonist discovers the "shocking" truth at the climax. (This isn't to say you can never use any kind of cliche in your writing. You can, but you need to do it right.)

If the audience has figured something out, and the characters are still acting like it's a mystery for pages longer, it's going to slow down the pacing.

Problem 6: Misunderstanding What's Significant 

Sometimes the writer spends too much time (or words) on things that don't merit that kind of attention. Other time they may not spend enough on what deserves more. They are misunderstanding what is significant in the story.

The more words you spend talking about something, the more the weight of the story shifts in that direction. If you are putting a lot of "weight" where it doesn't belong, it can make the story feel too slow. If you are skipping over things that deserve more weight, the pacing may feel too fast in those spots.

This is a case where adding and cutting words can be the solution to your pacing problem. Just make sure in adding, you aren't simply repeating the same thing, but expanding or deepening the subject.

More on this and how it actually works here. And more on discerning what's significant here.

Problem 7: Misunderstanding What the Target Audience Came for and/or Cares About

Imagine a Jurassic movie where the main plot centered on two characters working at the theme park falling in love, with no dino terror until the end.

For most people who go to that movie, it's going to feel slow. Really slow. They'll walk out at after and say, "Nothing happened until the end!"

This is one of the reasons it's important to keep your target audience in mind. It's also worth keeping in mind that you can't please everyone. Someone who likes a lot of magical action may not actually like Harry Potter, which is more of a slice-of-life magic mystery. Why is your target reader reading your book? Are you delivering on what was promised?

This can happen on a small scale. For example, when editing last week, I came across some nice descriptions of a side character, and while well written, realized the audience doesn't care enough about that character to get that much description in that moment. They care about what's about to be revealed in the plot.

Putting in what your audience doesn't really care about slows the pacing down in all the wrong ways. Speeding over something your audience picked the book up for can make pacing seem too fast.

Problem 8: Not Enough Variety

Hitting the same story element over and over doesn't make it more powerful, it makes it less. And in the worst-case scenario, it makes it not only boring, but annoying. Contrast and variety make a good story.

Comedies that only try to be funny won't hold an audience for long. It's why comedy movies are short and usually have a life lesson weaved in. If it's always trying to be funny, it's not funny. It will start to feel long and slow and bloated. Make sure your story is balanced out. If it's funny, weave in something serious. If it's about love, weave in some heartache. If it's about dinosaurs terrorizing people, weave in moments of dinosaurs looking beautiful and amazing.

Variety strengthens pacing.


Intuition

The thing with pacing is that I think many writers eventually learn it intuitively. Often we can tell when pacing is off and sometimes even what to do to fix it, before we can consciously explain what's going on. This is one of the reasons why reading both published and unpublished fiction can be really helpful, because your subconscious will gain a better sense of pacing if you consciously can't put it to words.

I remember working on a short story in college, and cutting lines for pacing. I liked the lines, and they weren't bad, but I just knew that it would make the pacing better, even if I couldn't explain why.

Hopefully, though, this post will help by jump-starting the conscious part of your mind on what to watch for.

On Cutting

One of the reasons cutting is a good beginner's tool is because usually beginners write too much about the less significant stuff anyway, and you can cut and cut and it brings back tension into the story because there is less space between each tension line, each hook, and each moment of conflict. Therefore, you are getting more of all that on a page and condensing the story to the most significant, meaningful components.

More on Pacing

Today I talked about the overall problems of pacing, but you can break pacing down in more structural ways: chapters, scenes, sentences. Next time I'll talk about how structure affects pacing and how to use that to your advantage.


Monday, December 4, 2017

Giveaway--10-page Edit + 5th Blog Birthday!




This week is a special week, because my blog turns five years old. Five!

What's funny is that a year prior to starting this blog, I hated blogs.

I felt that they were egocentric, often a poor use of time, and that most of them would fade out in a matter of years. I mean, I really never thought that I would want to start one. Sure, I thought about it, because I wanted to work in the writing industry and 6+ years ago, they were all the craze--I actually jumped on the bandwagon pretty late.

But something happened about six years ago. A desire fell over me to start a blog. I managed to resist the desire for almost a whole year, but in the end, I gave in. And I'm so glad I did.

To quote Dumbledore:

"Which goes to show that the best of us must sometimes eat our words."
 
When I started this blog, I looked at other blogs and many of them were five years old; I admit I was a little envious of their backlog, their audience, their comments, their length--five years seemed unimaginably far away! (In the end, I also admit I largely started this blog for myself, to keep track of my own ideas about writing.) So five years is particularly special to me.


Giveaway!

(Giveaway is now closed. Congrats to Roberta for winning!)



To celebrate my blog birthday, I'm doing a giveaway: the winner gets a 10-page edit from me.


What can you possibly learn in a 10-page edit? 

Well, you might be surprised! You will not only receive specific feedback for those 10 pages, but you will also receive insight on your strengths as a writer and suggestions on how to take your writing to the next level. I've said before that usually I can discern what level a writer is at within the first five pages of a manuscript. To some people, that sounds crazy, but to those who've worked in the industry for several years, it's completely believable.

Who is doing the editing?

In case you are a newcomer, here is a little about myself:

Mentored by a creative writing university professor, an award-winning international best-selling author, and a full-time professional freelance editor, I have worked in the fiction-writing industry for over five years. I have edited for both award-winning and best-selling authors and have worked on manuscripts written for middle grade, young adult, and adult readers. I hold an English degree with honors and served as a fiction editor and managing editor for the literary journal The Southern Quill. When not editing, I'm penning my own stories and running a writing tip blog. I also serve as a writing coach on WritersHelpingWriters.net.

What can I send as my 10 pages?

You can send 10 pages from a novel or a short story, or anything in between. Heck, I'll even look at fanfiction.


How to Enter


Celebrate with me by entering to win (you know I do this because it's fun to give you guys stuff, right?) It's easy to enter:

    Share this giveaway post off my Facebook profile.

    Reblog the giveaway post off my Tumblr.

    Retweet the giveaway tweet on my Twitter.

    Comment on this post.


That means you can enter a total of four times. 

The winner will be selected December 18th! (Winner is selected randomly through random.org)

You must be a friend or follower of me to win. (Please note that if you "share," you must share publicly so that I can see it, otherwise I can't tell who shared)

For full editing needs, you can visit my editing website, FawkesEditing.com

~~~

Blogging Milestones and Expansions


December 2012--Published my first two blog posts here and here

January 2013--Published my first writing tip post.

April 2013--Got to be a guest on the Author's Think Tank Podcast

September 2013--Featured blogger on Glipho

Joined Tumblr (the reason Tumblr is significant is because it greatly grew my audience--in fact, I have more followers there than anywhere else.)

Became a regular blogger on Author's Think Tank

December 2013--First blog giveaway I participated in. 

2014--Had some posts really take off on Tumblr

Late 2014-Early 2015--Took on the name September C. Fawkes ;)

January 2015--Got my first piece of physical fan mail *heart eyes* (Thanks Jake!)

February 2015--Started writing more intensive writing tips, including some on breaking common writing rules. There is definitely a change here in my writing tips. I'd had a big growth spurt concerning writing in general that led to this.

August 2015--Started putting my writing tips on Youtube

September 2015--Was both a panelist and presenter at Salt Lake Comic Con (my first conference appearance as a guest), pulling from info on my blog.

September 2016--Got listed as a top writing tip blog on Writers Helping Writers *heart eyes*

October 2016--Got invited to be a resident writing coach at Writers Helping Writers.

July 2017--Added the Writing Tip Index to my blog and updated the appearance

September 2017--Opened Fawkes Editing--my freelance editing website.

October 2017--An editor from Penguin Books contacted me saying he liked my blog and sent me a copy of their latest writing book, Light the Dark!

December 2017--Five years of blogging!

December 2017--??? [some good news I'm waiting to be able to announce]


Most Popular Tips of All Time


#1--Writing Empathetically vs. Sympathetically and Sentimentally

#2--15+ Tactics for Writing Humor

#3--How to Write What's Not Written (Subtext)

#4--6 Things I've Learned as a Professional Editor

#5--5 Most Common Mistakes with Dialogue

* Excluding Tumblr Posts



Hopefully it wasn't weird to post the milestones and stats, but I wanted to take a moment to remember them since the number five carries significance to me.

Looking forward to 2018! There will be at least a couple of new career adventures for me.

Thank you for your support!


Monday, October 23, 2017

How to get a Job as an Editor




Anonymous said: Hi September, do you have any suggestions for someone who wants to get into the field of editing but currently has a full-time job (in a not-related field) and can't drop it to take up an internship? Are there other ways to build up experience in hopes of getting a paid editing job? Thank you!

Sure, I have some ideas!

So, I’ve said before, the tricky thing about the writing industry is that there are pretty much never set paths to do something--which can be great, because it means there are many ways to get there, but it can also be bad, because it’s hard to figure out what will work. Also, keep in mind that because there are so many different paths, a different person in the industry may have very different opinions than me, but I speak from my own perspective and experiences of course.

I’m not sure how involved you are in the writing community, but I’d start with getting active in the writing community outside of your work time obviously. Often you can find writing groups or events in your area, but you can also join online groups. I realize this is a question about editing--but who are you going to be doing editing work for? Other writers. You can also look at going to conferences and conventions.

Like most things in the writing world, a lot of the education is something you need to take the initiative to do yourself. I don’t know where you are at in the area, but definitely start learning about writing and storytelling (I’m assuming you want to do fiction editing). There are different types of editing, but the two big ones are content editing and line editing. I’d suggest working at learning how to do both. There is also proofreading, which is one of the last edits, if not the last edit, where the editor goes through and fixes typos, dropped words, misspellings, punctuation errors, things like that. Learn what makes a good story, how to fix a broken one, and learn all the grammar and punctuation rules too.

To get better at editing, probably the best thing to do is to start reading unpublished fiction (in addition to the published fiction you've read). Joining a good writing or critique group would be great for this. Maybe you don’t participate by writing, but you participate by reading and giving feedback. Obviously the more you do this, the better you’ll get at developing an eye for what works and what doesn’t.

Being involved in the writing community is also helpful because it helps you network. I hate thinking about the concept of “networking,” but really, in the writing industry, it’s not that hard. Just start meeting and interacting with people in the writing community and industry. You don’t need to be desperate, just friends. Networking/friendships can lead to other opportunities, and other people telling others about you.

As you start learning and growing and gaining experience and getting better at critiquing and editing, you might want to ask for a few testimonials or endorsements from people you have worked with, or make a list of solid references.

From there, you have two paths. You can start looking for editing positions at publishers, and try for those, or you can try doing freelance editing. You can even try for both. Thank heavens for the internet, because it’s revolutionized the freelancing world. Build a nice freelance website--and you can look at other editors’ sites to see how they did theirs. If this is your first job in the industry, you might want to start at like $10-15 per hour, and then work on getting some clients. As you get better and better and your business grows, you can increase what you charge. Unless you are a celebrity in the writing world, the top editors hit their ceiling at $60 per hour. I’m sure like any business, this takes a lot of work, because it’s all on you to find your clients, market yourself, etc.

You do not need an English degree to become an editor--but you need to have a lot of same expertise that someone with an English degree has. You can take the initiative to learn that on your own, or you can consider taking a journey through an English program at a University, and maybe getting a degree. I have an English degree, and I know other editors who have degrees also.

On a final note, I wanted to say thank you to everyone who helped my with my Thunderclap campaign! With your help, I was able to reach my goal, and I have had plenty of visits to my new editing website at FawkesEditing.com.  If you haven't shared it yet, I'd appreciate it if you did. If you haven't looked at it yet, click here and check it out. Thank you!


Monday, September 11, 2017

6 Things I've Learned as a Professional Editor



I usually talk about the writing process on my blog, but today I wanted to talk about the editing side of my life. I also have a little surprise at the bottom of this post, but if you feel like you can't read through my points to get there, I guess you can scroll down and come back.

I love editing because I love helping writers grow and take their stories to the next level. In middle school and high school, whenever we had to write down our career plans, my plan A was always writing, and my plan B was editing. For over five years, I've gotten to live both my plan A and my plan B every day. 😍

I thought it would be helpful for other writers to hear my thoughts as an editor and important points I've learned (or that have been validated to me) from that perspective.

1. It's Your Story, Not Mine

As you probably know, I work for a best-selling author, but he also teaches and does editing too. One of the things I've heard him say is that ultimately, it's the writer who puts in the real work. It's the writer who came up with the vision for the story. It's the writer who puts in the hours. It's the writer who put something on the page. Sure, everyone else in the process may hold a little claim to the development of the project, but it's small in comparison. A fraction. And while there are editors and other professionals in the industry who may request changes, ultimately it's the writer's story.

Your story should reflect your vision, not mine.

I work in freelance editing, not for a publishing company, so my perspective may be a little different than editors of New York, but in my case, I strongly believe that the suggestions I make on a manuscript are just that: editorial suggestions. They may be educated suggestions and experienced suggestions, but they are suggestions nonetheless. It's up to the writer to decide how he or she shapes the story. My job is to help them see how to make the story better. How to nail their vision for the story and the audience's experience of it.

But they should write true to themselves, not true to me.

It's your story. Not mine.

2. Writing can be Learned

If you peruse things other writers have said, especially older famous writers, you won't go far until you meet the concept that being a good writer is something innate and can't be learned, let alone taught. This is elitism at its finest. I've also seen quotes from writers who portray that no writer (or anyone for that matter) really knows what he or she is doing and why it works.

Both of these ideas are completely ridiculous.

People who say writing can't be learned, don't know how to teach it. People who say they don't know how to do what they do are people who don't know how to explain it--because for them it's subconscious and intuitive.

Both these concepts are thwarted daily--by people who do know how to teach writing and by writers, like Brandon Sanderson, who know exactly how to explain what they are doing.

Writing is a tricky topic to teach and a tricky talent to gain because almost everything about it is intangible. But writing can be learned just as anything else. If you want to write a better story, and you have the capacity to read and understand this post, you can become a better writer. Don't believe any other crap you hear.

3. Everyone Starts at the Beginning

Remember that concept that writers must be born, not made? I hope so, because it was just in the last section. One thing I have learned and know to be true, is that however "naturally" talented you are, we start at the beginning. Everyone needs to learn the basics. And while, I do believe some of us are more "natural" at things than others, even Michelangelo had to learn his colors.

However great of a writer you feel are destined to be, or however horrible you think you are at writing, everyone--everyone--starts at the beginning. And everyone can make progress. Sure, some people may pick up on things intuitively or faster than others, but we all start at the beginning.

If you aren't a natural, you can still learn how stories work, just as you learned how to do anything else that didn't come naturally to you. If you are a natural, you should still learn how stories work and function, so that you can write them more intentionally.

The difference between a "natural" and someone who is not, is that the former learns and picks up on things more subconsciously and intuitively while the other learns more consciously and intentionally. In the end, both need to learn and use the mechanics to reach their full potential.

I've done editing for all different kinds of people--some with jaw-dropping professions. Trust me when I say we all must learn the basics to become better.

4. The Importance of Positive Feedback

Contrary to some popular beliefs, positive feedback isn't really a matter of self-esteem or ego-stroking. Can it do those things? Absolutely. But every writer needs positive feedback.

It is just as important for a writer to know what is working as it is to know what's not working.

Some of the things that are working well in the story may be things the writer did subconsciously. They could be things the author isn't even fully aware of. These things need to be pointed out so that the author can become aware of them and learn to gain conscious control over them, so they can intentionally use them in future stories, use them to better effect, and take them to the next level.

And even if the author did do them very intentionally, it's important that they know it had the effect they intended.

5. Rules are Really More Like Guidelines

Every once in a while (haha, who am I kidding? Every ten times in a while . . . ) you may come across someone who adheres to writing rules more than they adhere to the commandments of God.

There are a lot of great reasons to learn and adhere to the rules (remember how I said everyone starts with the basics?), but as an editor, I've seen times where adhering to rules actually hurt the story and writing rather than benefited it. Often the rules that get the ultimate devotion are rules that relate to style. Sorry, not sorry, but style is not the end-all and be-all, of storytelling. It has a place in storytelling, absolutely, but it is not the sum of a good story. It's only one element. You do not need to sacrifice all the other elements every time to it as if it were a god. You do not need to sacrifice tone in order to please the no-passive-voice rule. There are places where passive voice is exactly what you need.

Same thing can be true of content rules. Some stories really do need that character sitting and doing nothing but thinking for the opening pages (gasp!). Some stories actually do need that flashback desperately. Some stories do need that much telling. Some stories do need that vague passage.

95% of stories don't.

But some do.

This is why rules are really more like guidelines.

6. Not all Stories are Edited Equally

You would think that the more editing time a story requires the "worse" the submitted story is. And while the quality of the story is absolutely a main, if not leading, factor, this is not always the case.

Some stories are simply more complex than others. They may have a complex, intricate story structure. They may be full of meaningful subtext and undercurrents that need to be perfected. The author may have a grand vision for the story that requires stark precision and specificity to accomplish. Some stories inherently take longer to edit than others.

Likewise, I've done editing work for really amazing writers that take far longer than beginning writers--because what the former writers need to hear from me is much more advanced and therefore requires more specificity to explain and teach; it's not the sort of thing you are going to have pop up in a Google search with 1k results that lead you to everything you want to hear. Because it is advanced and intricate and sometimes personalized to that particular writer or story, I need to be more precise and exact in diagnosing and explaining it.

How long or short of an edit a story needs is not necessarily how "good" or "bad" a story or writer is. A complex story is not automatically better than a simple story. They are just different. They belong in different places. They have different needs and goals.

Not all stories are edited equally.

Fawkes Editing

The short: I now have a freelance editing website! FawkesEditing.com!

https://www.fawkesediting.com/


For years I've occasionally been doing some editing for additional projects on the side of my regular work, but now I'm happy to say I have my own website specifically for my freelance editing services, and I am ready to take on new clients. 😍 I'd love to get some help, if you are willing.

You can visit or link to my website at https://www.fawkesediting.com/.

But even if you are not interested in my editing, what I do need help with is spreading the word. I've put together this Thunderclap campaign, which, if you aren't familiar with Thunderclap, is a service where people vow to share a link on social media on a specific day.

UPDATE: The Thunderclap has ended. Thank you to everyone who participated and helped me reach my goal! I would still appreciate any help spreading the word though.


In order for the campaign to work, I need at least 100 people to vow to share. Thunderclap releases the shares all on the same day (ours is Oct. 13th), like a big social media bomb. But if I don't get at least 100 people, Thunderclap will not release the shares.

You can also share the website any other time, but I need at least 100 people to help me through Thunderclap.

If everyone reading this post vowed to share, we'd be at the goal in a matter of hours, so please consider it.

Over the years I haven't asked for much, if really anything, from my followers. I don't even have products to sell on my website here at SeptemberCFawkes.com for you guys to patronize me ;) Everything I've done on this site, I've done for free, for almost five years. Actually, I even put some of my own money into it.

All in all, thank you for being a part of my writing and editing journey with me.

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